Statistics: Posted by tobydog — Fri Mar 08, 2024 8:02 am
Statistics: Posted by 0081 — Mon Mar 04, 2024 7:55 pm
Statistics: Posted by immortality — Fri Mar 01, 2024 5:47 pm
Statistics: Posted by 0081 — Fri Mar 01, 2024 5:12 pm
Statistics: Posted by Tre-Cool — Tue Feb 27, 2024 1:30 am
Statistics: Posted by immortality — Mon Feb 26, 2024 3:58 pm
Statistics: Posted by ben_att — Sun Feb 25, 2024 10:18 pm
Statistics: Posted by 0081 — Fri Feb 16, 2024 3:16 pm
Statistics: Posted by immortality — Wed Feb 14, 2024 1:09 pm
Statistics: Posted by 04colyZQ8 — Thu Feb 08, 2024 11:45 pm
Statistics: Posted by yoda69 — Thu Feb 08, 2024 6:24 pm
Statistics: Posted by DavidBraley — Thu Feb 08, 2024 2:06 pm
Statistics: Posted by Mustangsix — Thu Feb 08, 2024 3:06 am
Statistics: Posted by 04colyZQ8 — Wed Feb 07, 2024 2:56 am
Statistics: Posted by antus — Tue Feb 06, 2024 4:23 pm
Statistics: Posted by 04colyZQ8 — Tue Feb 06, 2024 2:10 pm
Statistics: Posted by 04colyZQ8 — Tue Feb 06, 2024 9:47 am
Statistics: Posted by Gringo77 — Fri Jan 05, 2024 9:43 pm
Statistics: Posted by Gringo77 — Tue Dec 26, 2023 7:20 pm
Statistics: Posted by Gringo77 — Tue Dec 26, 2023 6:57 pm
Statistics: Posted by Mustangsix — Fri Dec 15, 2023 4:00 am
Code:
;**********************************************;; Boost Multiplier Determination;; Call with: ;Nothing;; Returns With:;Nothing;;**********************************************BoostMultiplier:brclr*L000D,#0xC0,BstMultClr; Branch If 1 Bar Sensor In Use And Clear Multiplier; Else...; ------------------------------; -- 2/3 Bar Boost Multiplier --; ------------------------------ldx#Boost ; Boost Multiplier Vs MAP (100-200kPa or 100-300kPa)ldaaBoostLV; Boosted Filtered MAP Load Variablecmpa#160; Check If Less Than MaxblsBstMultLK; Branch If < And Lookup; Else...ldaa#160; Use MaxBstMultLK:jsrL59CC; Call 2d Lk Up;X = Addr of table ;A = Independent Var, (offset = 0) ; A = Results ; ----------------------------------------------------; -- To enable 0-100% and 0-200% Boost Comp With no --; -- cal changes the table by default has 0-0xFF --; -- Linear. With 2 bar sensor halve this so 0xFF --; -- becomes a 100% multi. XDF adjusts calc to suit --; ----------------------------------------------------brclr*L000D,#0x40,BstMultEnd; Branch If 3 Bar Sensor In Use And Skip Div; Else...lsrd; Div 2braBstMultEnd; Branch Over CLear; ---------------------------; -- 1Bar Boost Multiplier --; ---------------------------BstMultClr:clra; Clear...BstMultEnd:staaMulti ; Boost Multiplierrts; ; ;**********************************************
Statistics: Posted by antus — Tue Nov 28, 2023 5:49 pm
Statistics: Posted by PaulR — Mon Nov 27, 2023 1:01 pm
Statistics: Posted by vscapricetim — Wed Nov 22, 2023 4:59 pm
Statistics: Posted by Dylan — Wed Nov 22, 2023 4:48 pm
Statistics: Posted by vscapricetim — Wed Nov 22, 2023 2:06 pm
Statistics: Posted by vscapricetim — Wed Nov 22, 2023 10:32 am
Statistics: Posted by Dylan — Wed Nov 22, 2023 8:47 am
Statistics: Posted by vscapricetim — Mon Nov 20, 2023 5:32 pm
Statistics: Posted by vscapricetim — Sun Nov 19, 2023 8:16 pm
Statistics: Posted by vscapricetim — Sun Nov 19, 2023 3:32 pm
Statistics: Posted by Tre-Cool — Thu Nov 16, 2023 9:54 pm
Statistics: Posted by In-Tech — Thu Nov 16, 2023 12:27 am
Statistics: Posted by ben_att — Wed Nov 15, 2023 11:57 pm
Statistics: Posted by Tre-Cool — Wed Nov 15, 2023 11:05 pm
Statistics: Posted by ben_att — Wed Nov 15, 2023 10:15 pm