Looking for Info on OBD2 GM 60*V6's
Re: Looking for Info on OBD2 GM 60*V6's
Ahhhh, no luck, was hopin though lol, program has tried about 400 keys, only 65135 left to try LMAO.
Will really suck if I go through all 65535 with out success because I have an error somewhere
Will really suck if I go through all 65535 with out success because I have an error somewhere
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- cars: 1999 Saturn SL1
2003 Monte Carlo
Re: Looking for Info on OBD2 GM 60*V6's
Ahh the waiting game, I love that one, it's fun. even after I set the delay for 11 seconds after getting a 36 response, I would still occationally get 37's, that is why I set a trap to retry them (If it hit a 37 I would subtract 1 from the counter so when it incrimented the counter later it would re-try the failed 37) .
Re: Looking for Info on OBD2 GM 60*V6's
I am writing to a text file in hopes of trapping errors.
Does seem to crash every few hours (freezes) but at least I know where it left off and can view any errors,
I am currently rewriting to trap on 34 35 36 37 NoData and anything else
34 Succes
35 continue
36 wait 10 seconds
37 wait 10 seconds subtract 1 then continue
No Data Stop
anything else Stop
Does seem to crash every few hours (freezes) but at least I know where it left off and can view any errors,
I am currently rewriting to trap on 34 35 36 37 NoData and anything else
34 Succes
35 continue
36 wait 10 seconds
37 wait 10 seconds subtract 1 then continue
No Data Stop
anything else Stop
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Re: Looking for Info on OBD2 GM 60*V6's
The 10sec wait game gets boring pretty fast The OBD-I flash PCMs we have in Oz don't have this so can get through all possibilities in around 3 hours.
The latest PCMs are using rolling seeds so cant use the normal brute force method.
The latest PCMs are using rolling seeds so cant use the normal brute force method.
Re: Looking for Info on OBD2 GM 60*V6's
I have come across a rolling Seed/Key in GM yet but guess they are out there.
Well I sstarted at FFFE am now at CE93 lol
A ways to go yet.
Well I sstarted at FFFE am now at CE93 lol
A ways to go yet.
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- Posts: 67
- Joined: Thu Jan 14, 2010 1:03 am
- cars: 1999 Saturn SL1
2003 Monte Carlo
Re: Looking for Info on OBD2 GM 60*V6's
I am thinking I may remove the seed key thing altogether on mine, if nothing else it would probably open up at least a little space to put something else in Although since one of the big wish list items from the Saturn guy's is to be able to put in a manual tranny and still have cruise control. I was thinking about adding a error for a diff pin malfunction since the VSS is very nearby (you can inspect the dif pin through the VSS hole) I was wondering if I could detect a loose diff pin as an anomolous reading on the VSS. But that is for another day and another thread
Re: Looking for Info on OBD2 GM 60*V6's
Well I have figured out why my app freezes every few hours, using a textbox, and it has a limit of 65535 bytes, need to use rich text box.
Re: Looking for Info on OBD2 GM 60*V6's
C96C lol
def need to optimize code, right now it pauses 10 seconds each try, I am still working on it pausing only after 2 tries then looping.
def need to optimize code, right now it pauses 10 seconds each try, I am still working on it pausing only after 2 tries then looping.
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- Posts: 67
- Joined: Thu Jan 14, 2010 1:03 am
- cars: 1999 Saturn SL1
2003 Monte Carlo
Re: Looking for Info on OBD2 GM 60*V6's
Might try adding the traps, after a 33 (though I doubt you are getting any of them using a program to run it) just re-try the last number. If it was a 35, incriment and try the next one right away, If it was a 36, incriment and wait 10 seconds, and if it was a 37, wait 10 seconds and try the same number again. (woops, I forgot you are working backwards, in your case decrimnet not incriment)
Re: Looking for Info on OBD2 GM 60*V6's
LMAO well after a few days, seems my key wasn't found.
Hmmmm, Well I did mess with it a few times, better try again.
NOPE, no key.
Finally finished coding for the Traps of 33/35/34/36/37 etc, and realized I had an extra whit space I was not accounting for lol,
Everything got trapped in the Wrong key section, DOOH!!!!!
Ok, well I think I have it sorted now, also running faster as only waiting 10 seconds after a 36.
Also, having it dump current info like key tried, time running and the list of keys tried into a text file,
so if there is a crash (have had 2 after 9 hours of running) progress will not be lost, the most that will be lost is maybe a dozen or so keys tried.
Once I have it find my key and test it, I will upload program here for anyone who wants it.
Hmmmm, Well I did mess with it a few times, better try again.
NOPE, no key.
Finally finished coding for the Traps of 33/35/34/36/37 etc, and realized I had an extra whit space I was not accounting for lol,
Everything got trapped in the Wrong key section, DOOH!!!!!
Ok, well I think I have it sorted now, also running faster as only waiting 10 seconds after a 36.
Also, having it dump current info like key tried, time running and the list of keys tried into a text file,
so if there is a crash (have had 2 after 9 hours of running) progress will not be lost, the most that will be lost is maybe a dozen or so keys tried.
Once I have it find my key and test it, I will upload program here for anyone who wants it.