VS V6 realtime mod
-
Dylan
- Posts: 3364
- Joined: Mon Aug 02, 2010 8:35 am
- cars: VR Commodore V8
Re: VS V6 realtime mod
Would a VR 424 ecu be an option for this? Being map baeed tuning may be easier.
-
ev351
- Posts: 116
- Joined: Sun Dec 19, 2010 10:47 am
Re: VS V6 realtime mod
That's an interesting question Dylan, one that would have to be answered by one of the guys that know these things. I never thought of it though. Im sure that it could be.
-
ev351
- Posts: 116
- Joined: Sun Dec 19, 2010 10:47 am
Re: VS V6 realtime mod
@ The1, I already have a serial ALDL logging cable which I bought on here, would I still require the USB version that you mentioned if I want to realtime tune? Im starting to think I should at least try first.
Ev.
Ev.
-
VL400
- Posts: 4991
- Joined: Sun Mar 01, 2009 4:54 am
- cars: VL Calais and Toyota Landcruiser. Plus some toys :)
- Location: Perth, WA
Re: VS V6 realtime mod
The beta 11P supports the VS, that is a '424 PCM from a VR or VS V8 with 1/2/3 bar MAP. Have added support for the BCM controlled low speed fan and VS anti theft system so should work for MAP conversions on a VS - there is one VS L67 running it now for testing.ev351 wrote:That's an interesting question Dylan, one that would have to be answered by one of the guys that know these things. I never thought of it though. Im sure that it could be.
-
ejukated
- Posts: 426
- Joined: Wed Mar 04, 2009 10:52 am
Re: VS V6 realtime mod
Was there also an option for manual using the '424 in beta?VL400 wrote:The beta 11P supports the VS, that is a '424 PCM from a VR or VS V8 with 1/2/3 bar MAP. Have added support for the BCM controlled low speed fan and VS anti theft system so should work for MAP conversions on a VS - there is one VS L67 running it now for testing.ev351 wrote:That's an interesting question Dylan, one that would have to be answered by one of the guys that know these things. I never thought of it though. Im sure that it could be.
-
VL400
- Posts: 4991
- Joined: Sun Mar 01, 2009 4:54 am
- cars: VL Calais and Toyota Landcruiser. Plus some toys :)
- Location: Perth, WA
Re: VS V6 realtime mod
Not in the current beta, a flag to mask the auto fault codes is on the list of additions for future releases though. With 12P available for a manual its a low priority.
-
The1
- Posts: 4852
- Joined: Mon Jan 04, 2010 12:23 am
Re: VS V6 realtime mod
424 wouldn't have the hardware to support manual input?
-
VL400
- Posts: 4991
- Joined: Sun Mar 01, 2009 4:54 am
- cars: VL Calais and Toyota Landcruiser. Plus some toys :)
- Location: Perth, WA
Re: VS V6 realtime mod
As in speed sensor? The '424 supports only a reluctor using the factory hardware, mods are needed for hall type sensors.
-
ejukated
- Posts: 426
- Joined: Wed Mar 04, 2009 10:52 am
Re: VS V6 realtime mod
Ah yeah, that makes sense. I forgot the '082 was used in V8 for manualVL400 wrote:Not in the current beta, a flag to mask the auto fault codes is on the list of additions for future releases though. With 12P available for a manual its a low priority.
-
VL400
- Posts: 4991
- Joined: Sun Mar 01, 2009 4:54 am
- cars: VL Calais and Toyota Landcruiser. Plus some toys :)
- Location: Perth, WA
Re: VS V6 realtime mod
And 12P supports VS VATS so can be used in VS V8 manuals just like a factory bin.