Your editing a byte/double byte item so there is no bit component. The flags are 8 bits per byte and you use a mask to single out each bit to give a true/false or on/off etc
Packet Offset(H|D) <-- H for hex and D for decimal
0x06 = hex 6
6 = decimal 6
Can update either, update the hex and the decimal changes too. So when adding 5 decimal just add it to the decimal part so its easier.
VS L67 Super 6 ADX?
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VL400
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The1
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Re: VS L67 Super 6 ADX?
thanks mate. 
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VX L67 Getrag
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Re: VS L67 Super 6 ADX?
Sorry to sound silly, but is there something in the main header for all data to offset every byte by 5, or do you have to go in & change each data byte by the 5, not that its a big deal as I've done it already, but wondering if there was an easier way?
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VX L67 Getrag
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Re: VS L67 Super 6 ADX?
Oh yeah & just to follow up on the not saving log files properly I was using 7532, but just noticed there as a new version released 31-3-11 so I'll give that a go!
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The1
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Re: VS L67 Super 6 ADX?
as far as i know gotta do each item
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antus
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Re: VS L67 Super 6 ADX?
Ok, just the adx i already had loaded, but what about editing the mode1 rx here:
You do not have the required permissions to view the files attached to this post.
Have you read the FAQ? For lots of information and links to significant threads see here: http://pcmhacking.net/forums/viewtopic.php?f=7&t=1396
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The1
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Re: VS L67 Super 6 ADX?
should we get VX L67 Getrag to give us a Received line? Might be slightly different than N/A you think? Same as we were just talking about in the other thread lol
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VX L67 Getrag
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Re: VS L67 Super 6 ADX?
Hmm I'm intrigued, what does all this mean & do I need to test anything on the vs L67 I have here?
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The1
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Re: VS L67 Super 6 ADX?
he's saying instead of editing each item and changing the offset just do it once there and it should do the lot in one go.